Marines
LoserPlayer | Score | K / A / D | Acc. | Structure dmg | Player dmg | Time played | |
---|---|---|---|---|---|---|---|
99
|
3 / 7 / 5
|
23.52%
|
2,893
|
1,158
|
08:24
|
|
|
89
|
4 / 4 / 6
|
32.79%
|
4,932
|
1,308
|
08:23
|
|
|
87
|
7 / 4 / 8
|
30.6%
|
2,469
|
1,269
|
08:23
|
|
|
78
|
6 / 3 / 6
|
22.12%
|
2,119
|
1,084
|
08:25
|
|
|
61
|
3 / 4 / 5
|
21.25%
|
5,205
|
778
|
08:24
|
|
|
51
|
4 / 2 / 8
|
25.86%
|
0
|
645
|
08:24
|
|
|
Total
|
465
|
27 /
24 /
38
|
|
17618
|
6242
|
03:41
|
|
Average
|
77.5
|
4.5 /
4 /
6.33
|
25.89%
|
2936
|
1040
|
00:36
|
08:23
|
Marine commander stats
Acc. | Effic. | Dropped | Expired | Refilled | |
---|---|---|---|---|---|
Medpacks
|
37.5%
|
80%
|
15
|
3
|
405
|
Ammopacks
|
-
|
100%
|
4
|
0
|
538
|
Catpacks
|
-
|
0%
|
0
|
0
|
-
|
Tech | Time |
---|---|
Armor 1
|
01:50
|
Weapons 1
|
03:11
|
Advanced Armory
|
05:19
|
Phase Tech
|
05:35
|
Weapons 2
|
05:21
|
Weapons 3
|
07:52
|
Aliens
WinnerPlayer | Score | K / A / D | Acc. | Structure dmg | Player dmg | Time played | |
---|---|---|---|---|---|---|---|
128
|
13 / 9 / 4
|
68.25%
|
14,673
|
2,265
|
08:24
|
|
|
87
|
7 / 8 / 7
|
55.32%
|
5,645
|
1,357
|
08:23
|
|
|
72
|
6 / 12 / 3
|
49.6%
|
4,222
|
1,625
|
08:24
|
|
|
70
|
8 / 6 / 4
|
41.51%
|
5,590
|
1,257
|
08:24
|
|
|
49
|
3 / 10 / 6
|
56.96%
|
6,410
|
776
|
08:24
|
|
|
33
|
0 / 9 / 4
|
71.43%
|
0
|
410
|
08:22
|
|
|
Total
|
439
|
37 /
54 /
28
|
|
36540
|
7690
|
01:58
|
|
Average
|
73.17
|
6.17 /
9 /
4.67
|
52.17%
|
6090
|
1282
|
00:19
|
08:23
|
Alien commander stats
Placed | Built | Destroyed | |
---|---|---|---|
Cysts
|
0
|
0
|
-
This information is
currently not possible to collect from NS2. |
Drifters
|
-
|
3
|
2
|
Tech | Time |
---|---|
Crag Hive
|
00:21
|
Kill Graph
Resource Towers
Notable kills
Marines
08:17
|
B A N D I T (lork)
(Swipe) killed
fabio garbagio
(Machine Gun)
|
Aliens
03:41
|
?
(None) killed
ritual
(Gorge)
|
05:24
|
peer
(Rifle) killed
denji
(Lerk)
|
07:15
|
fabio garbagio
(Machine Gun) killed
simba
(Gorge)
|
08:17
|
mst3kld
(Pistol) killed
B A N D I T (lork)
(Fade)
|