2023 - Year In Review!

Please note that this is an old round, some data WILL be incorrect and mislead you.

2021-11-20 13:21 (UTC)
Extractor CommandStation InfantryPortal Harvester Hive InfantryPortal Tunnel Extractor Extractor ArmsLab Harvester Tunnel Crag Whip Extractor Hydra Armory Harvester Harvester Hydra Extractor Observatory Shell Shell Shell Extractor PhaseGate Hydra PhaseGate Hive InfantryPortal PhaseGate Veil Veil Extractor Extractor Veil Harvester Tunnel Drifter PhaseGate Extractor Harvester Veil PrototypeLab Extractor Tunnel Harvester Extractor PhaseGate Extractor Armory Tunnel Extractor Observatory Shift RoboticsFactory Harvester ARC ARC Extractor Extractor Crag ARC Crag ARC PhaseGate Shade ARC

Marines

Winner
Player Score K / A / D Acc. Structure dmg Player dmg Time played
470
31 / 18 / 21
31.68%
22,927
7,076
19:58
352
22 / 29 / 18
26.96%
3,695
6,876
19:58
315
14 / 24 / 14
19.87%
11,352
3,825
19:59
293
13 / 22 / 18
22.99%
8,452
4,537
19:58
285
15 / 22 / 13
23.89%
6,113
5,788
19:58
283
24 / 15 / 10
27.3%
2,280
4,605
19:59
263
17 / 17 / 15
34.25%
857
5,090
19:58
246
7 / 15 / 12
15.6%
11,027
2,783
19:58
234
16 / 17 / 14
24.51%
4,218
3,417
19:58
65
0 / 3 / 1
14.63%
4,056
144
19:58
Total
2806
159 / 182 / 136
74977
44141
06:57
Average
280.6
15.9 / 18.2 / 13.6
25.21%
7498
4414
00:41
19:58
Marine commander stats
Acc. Effic. Dropped Expired Refilled
Medpacks
32.23%
67.07%
82
27
1119
Ammopacks
-
100%
18
0
1820
Catpacks
-
0%
0
0
-
Tech Time
Weapons 1
02:02
Hand grenades
02:29
Armor 1
03:36
Phase Tech
03:50
Weapons 2
05:07
Armor 2
07:34
Mines
08:27
Shotguns
09:11
Advanced Armory
11:17
Weapons 3
11:24
Jetpacks
14:17
Exosuits
16:19
Robotics Factory
17:24

Aliens

Player Score K / A / D Acc. Structure dmg Player dmg Time played
288
33 / 19 / 6
57.27%
835
7,240
19:59
262
27 / 18 / 9
68.6%
11,178
6,589
19:59
248
11 / 34 / 29
47.7%
12,591
5,203
19:57
231
11 / 23 / 19
63.11%
8,565
3,973
19:58
230
13 / 25 / 8
34.37%
2,450
4,985
19:58
163
15 / 21 / 21
38.67%
14,103
3,054
19:57
155
9 / 20 / 22
35.79%
17,517
2,500
19:58
135
8 / 19 / 16
41.35%
2,615
2,575
19:44
119
3 / 7 / 17
52%
11,575
1,653
13:18
56
3 / 14 / 10
50%
140
1,495
19:58
22
3 / 1 / 4
34.62%
2,325
386
06:35
Total
1909
136 / 201 / 161
83894
39653
04:39
Average
173.55
12.36 / 18.27 / 14.64
45.49%
7627
3605
00:25
18:07
Alien commander stats
Placed Built Destroyed
Cysts
0
0
-
This information is
currently not possible
to collect from NS2.
Drifters
-
1
1
Tech Time
Unknown
00:57
Crag Hive
02:30
Shade Hive
06:46
Metabolize
07:09
Leap
10:09
Bile Bomb
14:00
Advanced Metabolize
16:37
Spores
16:55
Charge
19:54

Kill Graph

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Resource Towers

Notable kills

Marines

11:37
Schrodinger's Katz (Bite) killed ryssk (Shotgun)
13:17
Computer_man (Bite) killed Rundervinkje (Shotgun)
13:44
Computer_man (Bite) killed Chromosomes (Shotgun)
13:48
Computer_man (Bite) killed Von Krossenheim (Shotgun)
14:17
Mr.Meeseeks (Lerk Bite) killed LyDDa (Shotgun)
14:20
Mr.Meeseeks (Lerk Bite) killed  :TH Exoriz no screen (Shotgun)
16:47
v0id [VoiceVolume0] (Swipe) killed Von Krossenheim (Shotgun)
18:24
HoLy (Swipe) killed mOlly (Shotgun)
19:38
v0id [VoiceVolume0] (Swipe) killed The Hooded Pitohui (Shotgun)

Aliens

01:29
LyDDa (Rifle) killed Kong (Gorge)
03:26
Ascendant (Rifle) killed Computer_man (Gorge)
06:00
Ascendant (Rifle) killed Kong (Gorge)
06:25
ryssk (Rifle) killed MaDNIKK (Lerk)
06:36
LyDDa (Rifle) killed benkie (Lerk)
06:56
The Hooded Pitohui (Rifle) killed Schrodinger's Katz (Lerk)
06:57
The Hooded Pitohui (Rifle) killed zoinky sploinky (Fade)
08:13
Ascendant (Rifle) killed Computer_man (Gorge)
08:19
Von Krossenheim (Rifle) killed Mr.Meeseeks (Lerk)
10:27
mOlly (Rifle) killed HoLy (Lerk)
11:09
Ascendant (Pistol) killed Kong (Lerk)
17:59
Ascendant (Railgun) killed zoinky sploinky (Lerk)
18:03
mOlly (Mine) killed Mr.Meeseeks (Lerk)
18:57
Ascendant (Railgun) killed Mr.Meeseeks (Lerk)
19:22
mOlly (Rifle) killed Kong (Gorge)
19:34
Von Krossenheim (Mine) killed HoLy (Fade)
19:42
Ascendant (Railgun) killed Computer_man (Gorge)
19:50
mOlly (Rifle) killed Hanzo (Gorge)
19:53
ryssk (Railgun) killed v0id [VoiceVolume0] (Fade)