2023 - Year In Review!

  • 469
    Score Per Hour (Marine)
  • 370
    Score Per Hour (Alien)
  • 170
    Avg. player damage / min (Marine)
  • 93
    Avg. player damage / min (Alien)
  • 288
    Avg. structure damage / min (Marine)
  • 492
    Avg. structure damage / min (Alien)
  • 49%
    Win rate (Marines)
    • 49%
      Low skilled servers (0 - 1500 avg)
    • 49%
      Mid skilled servers (1501 - 2500 avg)
    • 50%
      High skilled servers (2501+ avg)
    • Last updated 2 years ago
  • 56%
    Win rate (Aliens)
    • 56%
      Low skilled servers (0 - 1500 avg)
    • 55%
      Mid skilled servers (1501 - 2500 avg)
    • 67%
      High skilled servers (2501+ avg)
    • Last updated 2 years ago
  • 68%
    Commander win rate (Marines)
    • 68%
      Low skilled servers (0 - 1500 avg)
    • 71%
      Mid skilled servers (1501 - 2500 avg)
    Last updated 2 years ago
  • Fade
    Main Life Form
    • Fade
      3 hours 46 minutes 6 seconds
    • Lerk
      3 hours 26 minutes
    • Onos
      2 hours 10 seconds
    • Gorge
      1 hour 58 minutes 25 seconds
    Last updated 2 years ago

Recent rounds

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When Server Map Game Length Team Status
2 years ago
Sydney NS2 Ground
ns2_summit
13:24
Marines
Win
2 years ago
Sydney NS2 Ground
ns2_summit
05:48
Aliens
Loss
2 years ago
Sydney NS2 Ground
ns2_summit
09:25
Marines
Win
2 years ago
Sydney NS2 Ground
ns2_tram
13:15
Marines
Win
2 years ago
Sydney NS2 Ground
ns2_summit
50:54
Aliens
Win
2 years ago
Sydney NS2 Ground
ns2_descent
27:33
Marines
Loss
2 years ago
Sydney NS2 Ground
ns2_descent
15:06
Marines
Win
2 years ago
Sydney NS2 Ground
ns2_summit
19:06
Aliens
Win
2 years ago
Sydney NS2 Ground
ns2_summit
07:41
Marines
Loss
2 years ago
Sydney NS2 Ground
ns2_tram
09:30
Marines
Loss
2 years ago
Sydney NS2 Ground
ns2_tram
34:58
Aliens
Loss
2 years ago
Sydney NS2 Ground
ns2_veil_cured
09:54
Aliens
Win
2 years ago
Sydney NS2 Ground
ns2_veil_cured
14:45
Aliens
Loss
2 years ago
Sydney NS2 Ground
ns2_tanith
20:21
Marines
Win
2 years ago
Sydney NS2 Ground
ns2_caged
16:16
Aliens
Loss
Hive status: Delayed (why?)